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Writer's pictureBlackline Control

EPW and Consent Rules

Updated: Jan 8, 2020

Blackline's Enemy Prisoner of War (EPW) and Consent Rules are designed to create more immersion and more flexibility with player actions while maintaining respect for the individual and their chosen level of involvement. The rules have three main objectives:


  1. To allow the application of various restraints or physical contact when searching or detaining participants

  2. To ensure all participants actively opt in to the treatment they receive

  3. To increase immersion with a silent method to agree to treatment


Revision Information:

These rules were last updated 09SEP19

Originally created April 2019.



EPW handling of a participant in the event

 

Application


Consent from the player (subject) must be received before their are searched, restrained, limited, or physically contacted by another player (controller).


View of EPW procedures training

Communication

  • The controller must announce what they are about to do to the subject (ie. “bind their hands”, “search them”)

  • The subject must signal their consent to the action through consent language


Consent Language

  • A subject must raise both their thumbs as a sign of agreement to the treatment they are about to receive or are currently receiving

  • A subject may also verbally consent to the treatment

  • At any point, subjects and controllers may have an open discussion about what is acceptable to both parties


EPW training with the thumbs of the subject clearly visible during a search

Stopping Actions

  • A subject can stop all actions by dropping their thumbs

  • A subject can stop all actions by saying ‘stop’ or ‘no’ and by having their thumbs down

  • A controller may stop any action if they feel there is a risk to safety

  • A subject or controller may decide to stop any action they previously agreed to at any time (ie. subject is no longer comfortable having their hands restrained)

  • At any point, a controller or subject may discuss what should be stopped.


Spirit of the Game


If actions are stopped for any consent or safety reason, both parties agree to not use the stoppage to gain an advantage (ie. An individual that does not want to have their hands restrained tacitly agrees not to use them to grab a weapon or escape)



Participants observe as controllers go hands on with subjects, observing for consent


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